Learning Godot by building the only game I know how to build, Party Golf, lol

Controller Controls:

Left-Stick to Aim (including power control by not pushing stick all the way)

X/R2 to shoot (or A on Xbox)

Once controller input is detected, mouse input will no longer be recognized

Mouse Controls:

Click-and-Drag anywhere to aim

Release mouse to fire


Note this is NOT the real Party Golf! Find it at https://partygolfgame.com

Published 2 days ago
StatusReleased
PlatformsHTML5
Authorutas_lindsay
Made withGodot

Comments

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Very cool! How are you finding it in comparison to Unity so far?

yeah it was pretty good although I don't foresee us making the jump away from it for teaching at utas at least not yet?

Some nice stuff to suit beginners, like having a polygon drawing tool right out of the box, colliders for edge of the cameras etc, things that are a bit painful in Unity if you're just getting started

Their scene structure is powerful but a bit more complicated than Unity's, likely harder for beginners

Got some nice quality-of-life features that Unity doesn't have, and of course less bloat lol

But I don't know how much I would want to recommend it given I have no idea where they are at for console support -- not a fan of promoting something where the best one could hope for with their game is a steam release....

nice to see godot being experimented with